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  • In: Allgemein - No comments - 3. December 2021 - By: fluidsadmin -

    Submission phase: finished

    We arrived in December, and that means that the submission phase for CustomerReel2021 is now over. With the last submissions...

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  • In: Development, Sales - No comments - 25. November 2021 - By: fluidsadmin -

    Short update message

    Hey! Just letting you know, that we are working hard on improvments in our addon! With the newest version “v1.2.0”...

    Read More
  • FLIP Fluids Development Notes #58
    In: Development - No comments - 25. May 2021 - By: Ryan Guy -

    Development Notes #58 – 2020 to 2021 Development Video

    Our 2020/2021 video covering the past year of development is now online! We have also started a new development project.

    Read More
  • FLIP Fluids Development Notes #57
    In: Allgemein, Development - No comments - 13. May 2021 - By: Ryan Guy -

    Weekly Development Notes #57 – Adding support for the Apple Silicon M1 Chip

    Recent work mainly involved adding support for the Apple M1 Chip, and we're looking for feedback.

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  • FLIP Fluids Development Notes #55
    In: Development - No comments - 4. May 2021 - By: Ryan Guy -

    Weekly Development Notes #56 – Solving Issues Video, Blender 3.0, and Cycles-X Testing

    The last two weeks of development mainly involved catching up on fixing reported bugs. We also released a new video...

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  • FLIP Fluids Development Notes #55
    In: Development - 1 Comments - 21. April 2021 - By: Ryan Guy -

    Weekly Development Notes #55 – New Geometry Attribute Features

    I was able to clean up and optimize some code to add proper attribute based shading feature implementations using Blender's...

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  • FLIP Fluids Development Notes #54
    In: Development - Comments Off on Weekly Development Notes #54 – New APIC Solver in FLIP Fluids 1.0.9b - 14. April 2021 - By: Ryan Guy -

    Weekly Development Notes #54 – New APIC Solver in FLIP Fluids 1.0.9b

    It was quite a busy last week with the release of FLIP Fluids 1.0.9b and the Blender Market Spring Sale,...

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  • FLIP Fluids Development Notes #52
    In: Development - No comments - 29. March 2021 - By: Ryan Guy -

    Weekly Development Notes #53 – New stable version next week!

    Last week was more testing and minor fixes. Just a small update today (and two days earlier than normal) as...

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  • FLIP Fluids Development Notes #52
    In: Development - 1 Comments - 24. March 2021 - By: Ryan Guy -

    Weekly Development Notes #52 – Blender 2.93 Geometry Attributes

    Similar to the last update, the past week's work mainly involve a lot of testing to get ready for the...

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  • FLIP Fluids Development Notes #51
    In: Development - No comments - 17. March 2021 - By: Ryan Guy -

    Weekly Development Notes #51 – Experimental Version Testing

    Last week's work mostly involved testing the latest experimental version to prepare the addon to be as stable as possible...

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1 2 … 7 next

Recent Posts

  • Submission phase: finished
  • Short update message
  • Development Notes #58 – 2020 to 2021 Development Video
  • Weekly Development Notes #57 – Adding support for the Apple Silicon M1 Chip
  • Weekly Development Notes #56 – Solving Issues Video, Blender 3.0, and Cycles-X Testing

Recent Comments

  • Weekly Development Notes #52 – Blender 2.93 Geometry Attributes – FLIP Fluids Addon on Weekly Development Notes #55 – New Geometry Attribute Features
  • Weekly Development Notes #55 – New Geometry Attribute Features – FLIP Fluids Addon on Weekly Development Notes #52 – Blender 2.93 Geometry Attributes
  • Weekly Development Notes #48 – Three years since the FLIP Fluids addon beta! – FLIP Fluids Addon on Weekly Development Notes #47 – Reworking Our Fluid Particle System
  • Weekly Development Notes #40 – FLIP Fluids Version 1.0.9 is now available! – FLIP Fluids Addon on Weekly Development Notes #13 – Visualizing Force Fields
  • Ryan Guy on Weekly Development Notes #30 – Cache update is now complete!

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