Weekly Development Notes #38 – Vortex Fields, Resolution Upscaling, and Bug Fixes
Last week's development mainly involved bug fixes, initial experimentation with a vortex force field, and a new feature that allows...
Last week's development mainly involved bug fixes, initial experimentation with a vortex force field, and a new feature that allows...
Part two of our whitewater guide is now online! This video will help you understand how to setup the simulator...
ast week's development mainly involved learning and implementing some 3D noise generation techniques as port of an in-progress turbulence force...
I didn't expect on having enough changes in the addon to warrant a new experimental release ready for this week,...
Over the last week I have decided to finally get around to adding some requested workflow features. Some that have...
Lately I have noticed some areas in the simulator where I could make some simple modifications to improve performance, and...
Last week's development mainly involved completing our curve guided force field feature - a feature that I've been very...
Last week was great for development productivity. And today is a very exciting day for us, as we have completed...
It's been quite a productive past week and I have completed our transition to storing exported Blender scene data in...
I had a first look at the finished Customer Reel result, and oh my, I was absolutely blown away!
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