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Fluid not interacting with model

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(@austin-thib)
New Member
Joined: 2 months ago
Posts: 1
Topic starter  

Hello! I am currently designing a model of a Hall at my college's campus using the Archi mesh addon. The goal of my design is to simulate flood effects in the building using the flip fluids addon. The problem that I'm having is that once the flip fluids addon is implemented to the model, the domain is a big box around the model and the fluid seeps through the model and doesn't interact with the model of the floor plan at all. 

**this is strictly for visual design purposes


   
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(@fluidsadminryan)
Member Admin
Joined: 3 years ago
Posts: 4
 

Hello! I just had a chance to take a look at the Blend file.

It appears that there are some non-manifold geometry issues with the objects. This could potentially result in unexpected behaviour within the simulator, but sometimes may not cause issues. Tip: Blender's built-in 3D-Print Toolbox addon can be useful for detecting and highlighting these types of geometry issues (more info).

It looks like the main issue that is causing the liquid to not interact with the obstacles is due to thin walled geometry. The simulation runs on a grid where the domain resolution controls how detailed the grid is. If obstacles are too thin, they may not be completely resolved on the simulation grid and fluid will not interact with these parts of the object. The solution in this case would be to increase the resolution. The thinnest obstacles should cover at least one grid voxel in order to show up in the simulation. More information can be found in these topics:
Tip: When there are many obstacles, or when there is a complex obstacle setup, the addon's "Obstacle Debugging Feature" can be helpful for visualizing how the obstacles are being resolved in the simulator. For example, this is a visualization when all objects are set as an obstacle at a resolution of 450 (image attached). Due to the thickness of some walls, a relatively high resolution is required to resolve these features.

Hope this info helps​! Let us know if you have any questions.


   
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