Covering the week of June 22nd – 26th, 2020.
Hello and welcome to our 25th development update for the FLIP Fluids liquid simulation addon for Blender! The last two updates mentioned that support requests have been much higher than normal and taking a significant time away from code and feature development. We have now returned back to normal levels over the past week.
Last week’s development (and the beginning of this week) mainly involved preparing for our first experimental release of our upcoming force field feature set: adding a few small features and bug fixes, creating examples scenes, and updating documentation.
For the rest of this week I’ll be continuing work on adding the next force field mode: curve guided forces. Tomorrow (July 1st) is the Canada Day holiday and I’ll be out of the office, so that leaves just Thursday and Friday. Hope they will be productive days because I’m excited about making a few structural changes to the addon to accommodate for exporting curve data to the simulator!
Force Field Experimental Builds
Want to try out the latest features of the FLIP Fluids addon? Weekly releases of experimental builds start today!
Please read this documentation page for more info such as how to access experimental builds, documentation links. limitations, warnings, and guidelines: Force Field Experimental Builds.
Force Field Example Scenes
We have prepared six example scenes to help you get started with these new features, and we’ll keep adding more as development progresses and new features are unlocked/added. See this page for Example Scene Descriptions and Renders.
Here are a few new ones that we have not yet posted about:
A repelling point force is used to agitate the shape of a dragon.[gfycat data_id="jointqueasyafricanwilddog"]
A surface force is used to aid in fluid adhesion against an animated obstacle.[gfycat data_id="cloudythirdhoiho"]
A surface force is used to align the direction of gravity to a curved triangle surface to create a warped section of an ocean.[gfycat data_id="idioticposhfallowdeer"]
Force Field Documentation
Unlike past experimental builds, we have prepared documentation on the new settings and features with some tips on how to use them. We’re hoping that this makes new features less confusing to use!
- Force Field Experimental Builds (Info and Guidelines)
- Force Field Object Settings
- FLIP Fluid World panel: Force Field Resolution
- Experimental Build Release Notes